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Graphic Design Theory

Design Theory
Author: Helen Armstrong
Publisher: Chronicle Books
ISBN: 1616891238
Size: 30.48 MB
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Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, L'szlo Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.
Graphic Design Theory
Language: en
Pages: 152
Authors: Helen Armstrong
Categories: Design
Type: BOOK - Published: 2012-08-10 - Publisher: Chronicle Books
Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, L'szlo Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.
Making Design Theory
Language: un
Pages: 171
Authors: Johan Redström
Categories: Art
Type: BOOK - Published: 2017-09 - Publisher: MIT Press
A new approach to theory development for practice-driven research, proposing that theory is something made in and through design. Tendencies toward “academization” of traditionally practice-based fields have forced design to articulate itself as an academic discipline, in theoretical terms. In this book, Johan Redström offers a new approach to theory development in design research–one that is driven by practice, experimentation, and making. Redström does not theorize from the outside, but explores the idea that, just as design research engages in the making of many different kinds of things, theory might well be one of those things it is making. Redström proposes that we consider theory not as stable and constant but as something unfolding—something acted as much as articulated, inherently fluid and transitional. Redström describes three ways in which theory, in particular formulating basic definitions, is made through design: the use of combinations of fluid terms to articulate issues; the definition of more complex concepts through practice; and combining sets of definitions made through design into “programs.” These are the building blocks for creating conceptual structures to support design. Design seems to thrive on the complexities arising from dichotomies: form and function, freedom and method, art and science. With his
Design Theory
Language: en
Pages: 272
Authors: Charles C. Lindner, Christopher A. Rodger
Categories: Mathematics
Type: BOOK - Published: 2017-03-27 - Publisher: CRC Press
Design Theory, Second Edition presents some of the most important techniques used for constructing combinatorial designs. It augments the descriptions of the constructions with many figures to help students understand and enjoy this branch of mathematics. This edition now offers a thorough development of the embedding of Latin squares and combinatorial designs. It also presents some pure mathematical ideas, including connections between universal algebra and graph designs. The authors focus on several basic designs, including Steiner triple systems, Latin squares, and finite projective and affine planes. They produce these designs using flexible constructions and then add interesting properties that may be required, such as resolvability, embeddings, and orthogonality. The authors also construct more complicated structures, such as Steiner quadruple systems. By providing both classical and state-of-the-art construction techniques, this book enables students to produce many other types of designs.
Game Design Theory
Language: en
Pages: 188
Authors: Keith Burgun
Categories: Computers
Type: BOOK - Published: 2012-08-13 - Publisher: CRC Press
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.
Design Theory and Methods using CAD/CAE
Language: en
Pages: 516
Authors: Kuang-Hua Chang
Categories: Technology & Engineering
Type: BOOK - Published: 2014-10-11 - Publisher: Academic Press
The fourth book of a four-part series, Design Theory and Methods using CAD/CAE integrates discussion of modern engineering design principles, advanced design tools, and industrial design practices throughout the design process. This is the first book to integrate discussion of computer design tools throughout the design process. Through this book series, the reader will: Understand basic design principles and all digital modern engineering design paradigms Understand CAD/CAE/CAM tools available for various design related tasks Understand how to put an integrated system together to conduct All Digital Design (ADD) product design using the paradigms and tools Understand industrial practices in employing ADD virtual engineering design and tools for product development The first book to integrate discussion of computer design tools throughout the design process Demonstrates how to define a meaningful design problem and conduct systematic design using computer-based tools that will lead to a better, improved design Fosters confidence and competency to compete in industry, especially in high-tech companies and design departments
Design Theory
Language: en
Pages: 388
Authors: Pascal Le Masson, Benoit Weil, Armand Hatchuel
Categories: Technology & Engineering
Type: BOOK - Published: 2017-04-06 - Publisher: Springer
This textbook presents the core of recent advances in design theory and its implications for design methods and design organization. Providing a unified perspective on different design methods and approaches, from the most classic (systematic design) to the most advanced (C-K theory), it offers a unique and integrated presentation of traditional and contemporary theories in the field. Examining the principles of each theory, this guide utilizes numerous real life industrial applications, with clear links to engineering design, industrial design, management, economics, psychology and creativity. Containing a section of exams with detailed answers, it is useful for courses in design theory, engineering design and advanced innovation management. "Students and professors, practitioners and researchers in diverse disciplines, interested in design, will find in this book a rich and vital source for studying fundamental design methods and tools as well as the most advanced design theories that work in practice". Professor Yoram Reich, Tel Aviv University, Editor-in-Chief, Research In Engineering Design. "Twenty years of research in design theory and engineering have shown that training in creative design is indeed possible and offers remarkably operational methods - this book is indispensable for all leaders and practitioners who wish to strengthen theinnovation capacity of their
Design Theory: Volume 2
Language: en
Pages: 1100
Authors: Thomas Beth, D. Jungnickel, H. Lenz
Categories: Mathematics
Type: BOOK - Published: 1999-11-18 - Publisher: Cambridge University Press
This is the second edition of the standard text on design theory. Exercises are included throughout, and the book concludes with an extensive and updated bibliography of well over 1800 items.
Unified Shear Design Theory for Reinforced Concrete Deep Members
Language: en
Pages: 448
Authors: Jesús José Suárez-Rodríguez
Categories: Reinforced concrete construction
Type: BOOK - Published: 1977 - Publisher:
Books about Unified Shear Design Theory for Reinforced Concrete Deep Members
Design, Theory, and Applications of Integrable Carrier-domain Magnetometers
Language: en
Pages: 342
Authors: Juan Ignacio Goicolea
Categories: Reinforced concrete construction
Type: BOOK - Published: 1986 - Publisher:
Books about Design, Theory, and Applications of Integrable Carrier-domain Magnetometers
Euclidean Design Theory
Language: en
Pages: 134
Authors: Masanori Sawa, Masatake Hirao, Sanpei Kageyama
Categories: Mathematics
Type: BOOK - Published: 2019-07-23 - Publisher: Springer
This book is the modern first treatment of experimental designs, providing a comprehensive introduction to the interrelationship between the theory of optimal designs and the theory of cubature formulas in numerical analysis. It also offers original new ideas for constructing optimal designs. The book opens with some basics on reproducing kernels, and builds up to more advanced topics, including bounds for the number of cubature formula points, equivalence theorems for statistical optimalities, and the Sobolev Theorem for the cubature formula. It concludes with a functional analytic generalization of the above classical results. Although it is intended for readers who are interested in recent advances in the construction theory of optimal experimental designs, the book is also useful for researchers seeking rich interactions between optimal experimental designs and various mathematical subjects such as spherical designs in combinatorics and cubature formulas in numerical analysis, both closely related to embeddings of classical finite-dimensional Banach spaces in functional analysis and Hilbert identities in elementary number theory. Moreover, it provides a novel communication platform for “design theorists” in a wide variety of research fields.