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Bioshock Rapture

Bioshock Rapture
Author: John Shirley
Publisher: St. Martin's Press
ISBN: 9780765367358
Size: 15.39 MB
Format: PDF, Mobi
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A prequel to the video-game franchise explains how the technologically advanced undersea city called Rapture came to be and how it eventually devolved into a chaotic dystopia.
Rapture
Language: un
Pages: 480
Authors: John Shirley
Categories: Fiction
Type: BOOK - Published: 2011-07-19 - Publisher: Titan Books
The critically acclaimed and blockbuster video game world explored for the first time in a novel. As one of the most lauded franchises in the past decade, BioShock introduced gamers into an exciting world filled with fascinating characters, intelligent enemies and complex moral choices that define the foundation of the game world.
Bioshock
Language: un
Pages: 470
Authors: John Shirley, Ken Levine
Categories: Horror tales
Type: BOOK - Published: 2011 - Publisher: Titan Publishing Company
After barely surviving a plane crash, a man discovers an undersea city called Rapture, a failed utopia created by Jack Ryan, a man who looked to embrace a world surrounding the objectivist ideals of Ayn Rand. Power and greed have run amok and the city has succumbed to civil war and the only question is who really deserves to survive this maniacal debacle of science gone mad.
BioShock and Philosophy
Language: en
Pages: 192
Authors: Luke Cuddy
Categories: Philosophy
Type: BOOK - Published: 2015-06-22 - Publisher: John Wiley & Sons
Considered a sign of the ‘coming of age’ of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite. Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing plots of this ground-breaking first-person shooter (FPS) Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture Considers visionary game developer Ken Levine’s depiction of Ayn Rand’s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes
BioShock
Language: en
Pages: 192
Authors: Nicolas Courcier, Mehdi El Kanafi, Raphaël Lucas
Categories: Games & Activities
Type: BOOK - Published: 2019-02-19 - Publisher: Third Editions
A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in
Bioshock Rapture Sehri
Language: un
Pages: 424
Authors: John Shirley
Categories: Games & Activities
Type: BOOK - Published: 2016-02-01 - Publisher:
Books about Bioshock Rapture Sehri
Rapture
Language: en
Pages: 60
Authors: Dustin Brubaker
Categories: Games & Activities
Type: BOOK - Published: 2015-11-24 - Publisher: Createspace Independent Publishing Platform
Arthur Winter, his wife and daughter move to Rapture with the promise of a better life and more importantly a new start. He intends to work hard and one day be wealthy just like Ryan promises everyone who moves to Rapture. He opens a small business. For a few years things are good, almost idyllic. The good life is shattered when one day his daughter mysteriously vanishes without trace. The police of Rapture don't seem to want to help. So Arthur sets out to find her himself. He is lead down into a seedy underworld that exists below the upmarket fa�ade of Rapture. But can he find her in time?
The Rise of Transtexts
Language: en
Pages: 248
Authors: Benjamin W.L. Derhy Kurtz, Mélanie Bourdaa
Categories: Social Science
Type: BOOK - Published: 2016-08-25 - Publisher: Taylor & Francis
This volume builds on previous notions of transmedia practices to develop the concept of transtexts, in order to account for both the industrial and user-generated contributions to the cross-media expansion of a story universe. On the one hand exists industrial transmedia texts, produced by supposedly authoritative authors or entities and directed to active audiences in the aim of fostering engagement. On the other hand are fan-produced transmedia texts, primarily intended for fellow members of the fan communities, with the Internet allowing for connections and collaboration between fans. Through both case studies and more general analyses of audience participation and reception, employing the artistic, marketing, textual, industrial, cultural, social, geographical, technological, historical, financial and legal perspectives, this multidisciplinary collection aims to expand our understanding of both transmedia storytelling and fan-produced transmedia texts.
Bleak History
Language: en
Pages: 352
Authors: John Shirley
Categories: Fiction
Type: BOOK - Published: 2009-08-18 - Publisher: Simon and Schuster
CLASSIFIED: APPARENT SUPERNATURAL Subject: Gabriel Bleak. Status: Civilian. Paranormal skills: Powerful. Able to manipulate AS energies and communicate with UBEs (e.g. "ghosts" and other entities). Psychological profile: Extremely independent, potentially dangerous. Caution is urged.... As far as Gabriel Bleak is concerned, talking to the dead is just another way of making a living. It gives him the competitive edge to survive as a bounty hunter, or "skip tracer," in the psychic minefield known as New York City. Unfortunately, his gift also makes him a prime target. A top-secret division of Homeland Security has been monitoring the recent emergence of human supernaturals, with Gabriel Bleak being the strongest on record. If they control Gabriel, they'll gain access to the Hidden -- the entity-based energy field that connects all life on Earth. But Gabriel's got other ideas. With a growing underground movement called the Shadow Community -- and an uneasy alliance of spirits, elementals, and other beings -- Gabriel's about to face the greatest demonic uprising since the Dark Ages. But this time, history is not going to repeat itself. This time, the future is Bleak. Gabriel Bleak.
Beyond the Sea
Language: en
Pages: 449
Authors: Felan Parker, Jessica Aldred
Categories: Social Science
Type: BOOK - Published: 2018-11-09 - Publisher: McGill-Queen's Press - MQUP
The Bioshock series looms large in the industry and culture of video games for its ambitious incorporation of high-minded philosophical questions and retro-futuristic aesthetics into the ultraviolent first-person shooter genre. Beyond the Sea marks ten years since the release of the original game with an interdisciplinary collection of essays on Bioshock, Bioshock 2, and Bioshock Infinite. Simultaneously lauded as landmarks in the artistic growth of the medium and criticized for their compromised vision and politics, the Bioshock games have been the subject of significant scholarly and critical discussion. Moving past well-trodden debates, Beyond the Sea broadens the conversation by putting video games in dialogue with a diverse range of other disciplines and cultural forms, from parenting psychology to post-humanism, from Thomas Pynchon to German expressionist cinema. Offering bold new perspectives on a canonical series, Beyond the Sea is a timely contribution to our understanding of the aesthetics, the industry, and the culture of video games. Contributors include Daniel Ante-Contreras (Miracosta), Luke Arnott (Western Ontario), Betsy Brey (Waterloo), Patrick Brown (Iowa), Michael Fuchs (Graz), Jamie Henthorn (Catawba), Brendan Keogh (Queensland), Cameron Kunzelman (Georgia), Cody Mejeur (Michigan State), Matthew Thomas Payne (Notre Dame), Gareth Schott (Waikato), Karen Schrier (Marist), Sarah Stang (York/Ryerson),
Borderlands: The Fallen
Language: en
Pages: 333
Authors: John Shirley
Categories: Fiction
Type: BOOK - Published: 2011-11-22 - Publisher: Simon and Schuster
Roland, a former mercenary, becomes a guide and bodyguard to Zac Finn and his family on a dangerous planet in the Borderlands, and must protect them from aliens and bandits while Zac searches for alien treasure.